Sunday, March 24, 2013

Brainstorm Comics Demo Day

Thanks Sean for having us! This was a lot of fun! We got to play Break Down the Walls 2.0 with some new friends.







Friday, March 22, 2013

Post Collapse Vendor Cart


Now for sale! Sculpted by Dan Fokine, painted by Nick Baran:

http://wreck-age.net/index.php/online-store#!/~/product/category=0&id=18928239


Thursday, March 21, 2013

Dumpster Diving

Our friend Nick Baran carved up some of our crates, made molds from them, and then created this dumpster. Pretty cool.

Tuesday, March 19, 2013

Uprisen Teaser- Tanner

Tanner is a fun character from the Uprisen (which was shelved for a few months since the KS showed us the book needed to be priority number one). Here is his write up in the module:

“Yep, that’s infected. Nope, you kept picking at it and now it’s like that. I can make you an
ointment but you aren’t smart enough to use it. Maybe I should just cut it off and save us both
the trouble of watching it rot.”

Tanner rarely talks about his past. What little he has said makes it clear that he was once a doctor
of sorts, learning the trade from his family when he lived in a distant settlement he never names.
Other whispers suggest that his father was exiled to the caravans and he chose to follow. Thus
he started his life in the Wilds, until he was ultimately captured and brought to the mines.

Since he arrived in the tunnels he has served as an enslaved medic, as he puts it, “a first aid
kit with feet.” Eclipsys’ treatment of him in the mines was hardly gentle, though he knows he
had an easier time than most. A medic constantly on call, he was never subjected to the back-
breaking labor endured by so many.



Ease is relative, however, and when the time for rebellion came he was more than ready to help
out. Eclipsys had forced him through painful induced learning programs and pushed him to
work long hours with little rest and meager supplies. He was tired of the nightmares and the
headaches, tired of losing patients because the materials he needed were refused or withheld.
Things had to change. People needed killing.

Now that the revolt is over and the survivors are out of the mines, he is ready to lay the
murderous side of his personality to rest and return to healing. He much prefers doctoring to playing at
war. Even so, he is not driven as much by compassion as by the pride he takes in saving lives.
He is good at it, and he likes being good at something.

Besides, the more lives he saves during the day, the fewer ghosts haunt his dreams at night.

Sunday, March 17, 2013

Reclaiming!



Bonus from the Dusters Almanac- The Badger

Some extra fluff that won't be in the  book, but will certainly be put to good use own the line!


Badger
Basics: Sometimes called rodents and often called terrifying, the badger can be found in many parts of the world as a thriving part of the new ecology. Once content to forage and scavenge when possible, badgers have become more aggressive and violent as competition for food increased after the environmental collapse ruined their habitats. Badgers are larger than their predecessors and prone to attack solitary humans on sight. Rivalry for territory has all but broken the previous clan nature of badgers; most are solitary and extremely territorial.

Survival: The best way to live through a badger attack is to never travel alone. Because most badgers hunt by themselves, they are loathe to pick fights with groups. Even a single person with a hunting dog or beast of burden will usually be too much a badger, at least at first sight. Badgers are known to stalk prey, however. That same person might walk up one morning to find their animal(s) savaged at the edge of camp.

If you have to fight a badger, remember that everything dangerous is all up front. Never take a badger head on as their front claws are extremely sharp and their bite is capable of tearing through body armor if it gets a good enough hold. Badgers are also mostly impervious to pain. Never try to drive one off. A fight with a badger only ends with something dying.

Uses: Badger meat is fairly awful but edible. Always cook or boil it thoroughly as badgers are often heavily diseased and carry some of the wild’s worst ills. Badger pelts are extremely hardy and retain a great deal of heat. They make excellent harsh weather clothes.

Fun Fact: Before the Exodus, badgers were often portrayed in stories as strong, wise characters and even appeared in literature as sympathetic heroes. At least one tribe of Drifters reveres the badger as their totem animal and considers anyone wearing parts of a badger to be an enemy on sight. This last bit would normally be in the Survival section but if you have been spotted by a tribe of Drifters, you were probably screwed already.

-By Duster One (AKA August Hahn)

Monday, March 11, 2013

Campaigner Article

Matt and Brian chatted with the Campaigner about W-A: http://thecampaignermagazine.com/2013/03/issue-3-is-now-available/

Wednesday, March 6, 2013


Hey guys!

Thanks to all of our awesome KS pledges, we are happy to announce the Stakers box set has arrived. Anyone who selected that option as their pledge will be receiving it (and their goodies) this or next week, depending on shipping. 



For other interested parties, the set includes 7 of our true scale 28mm minis for only $55! This set also includes the box set only Pitchfork Farmhand. It is exciting to get these bad boys out since we feel they are a pretty good deal compared to our standard blister packs.

You can find more info on the Stakers on our site here: http://wreck-age.net/index.php/story/factions/stakers
And the box set is available for purchase at: http://wreck-age.net/index.php/onlin…=0&id=20909510

Thanks for your continued support! 

-Matt